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            Jira
Jira is Atlassian's project management and issue tracking platform that's become pretty much the standard
        
     
    
            
    
        
    
        Nav meshes for small and large AI agents
            The first boss fight in Terralysia is more or less done and I’m very excited to ship this to
        
     
    
            
    
        
    
        How to scroll a UScrollBox with the gamepad
            Quick disclaimer before we start. I spent very little time researching the best way to do this. I couldn'
        
     
    
            
    
        
    
        Fix white outline in textures with transparency in Unreal Engine
            So you have a cool texture with some transparency you’re trying to use in UMG but the pretty PNG
        
     
    
            
    
        
    
        Spawn actors at random location on landscape
            Intro
We’re working with Unreal Engine and we have a large open map with a landscape. The landscape is
        
     
    
            
    
        
    
        Magivoid Devlog #5.2 - Engine upgrade and PCG
            Engine Upgrade
We’ve been a bit quiet lately but boy have we been busy. There’s tons of new
        
     
    
            
    
        
    
        Magivoid Devlog #4 - Explosions and Ghouls
            Fireball progression
With our first weapon being the fireball spell it should feel like a powerful means of destruction yet
        
     
    
            
    
        
    
        Magivoid Devlog #3 - Pivot!
            Back to making games
I got a bit side tracked with that web project but now I’m back with
        
     
    
            
    
        
    
        Magivoid Devlog #2 - Teams, AI, combat, and a thingamajig
            Teams
With a landscape and a character shooting fireballs in place, it’s time to add things that a game
        
     
    
            
    
        
    
        Magivoid Devlog #1 - Terrain, locomotion, fireball!
            Intro
In the last post I mentioned not knowing what game to make. This isn’t entirely true. I don’