Nav meshes for small and large AI agents
The first boss fight in Terralysia is more or less done and I’m very excited to ship this to
How to scroll a UScrollBox with the gamepad
Quick disclaimer before we start. I spent very little time researching the best way to do this. I couldn'
Fix white outline in textures with transparency in Unreal Engine
So you have a cool texture with some transparency you’re trying to use in UMG but the pretty PNG
Spawn actors at random location on landscape
Intro
We’re working with Unreal Engine and we have a large open map with a landscape. The landscape is
Magivoid Devlog #5.2 - Engine upgrade and PCG
Engine Upgrade
We’ve been a bit quiet lately but boy have we been busy. There’s tons of new
Magivoid Devlog #4 - Explosions and Ghouls
Fireball progression
With our first weapon being the fireball spell it should feel like a powerful means of destruction yet
Magivoid Devlog #3 - Pivot!
Back to making games
I got a bit side tracked with that web project but now I’m back with
Magivoid Devlog #2 - Teams, AI, combat, and a thingamajig
Teams
With a landscape and a character shooting fireballs in place, it’s time to add things that a game
Magivoid Devlog #1 - Terrain, locomotion, fireball!
Intro
In the last post I mentioned not knowing what game to make. This isn’t entirely true. I don’
Magivoid Devlog #0 - I would like to make a game
Why?
I started messing about with computers about three decades ago (yikes, 2023), and I quickly gravitated towards building games.